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for sure, but the issue at hand extends to that level as well. Many "Intro to Tech" classes are done in one day and really are only a glimpse, not what you are thinking which is fundies type training.
Ideally any student taking cave or tech will have a solid foundational skill set prior, in real life...doesn't happen.
But regardless if a student has or does not have the skills coming in, they should not be passing without them on the other side..and there are two schools of thought on that it seems. one is show the skills and pass the class, the other is, we tried on the class, here is a card now go practice and hopefully you'll get this down. I subscribe to the first in my approach, many the second
Do you think it would be enough, if every cave diving training agency required a Fundamentals level class as a prerequisite? I know several agencies have an "Intro to Tech"; UTD has its Overhead Protocols class. If everyone came to cave training already with solid buoyancy, solid trim, the ability to hold still and a tolerance for task loading, would instructors be faced as much with the conflict of needing someone's money but not liking their diving?
I really don't know the answer.
Hell, just 5 minutes ago one of the old timers texted me for agreeing with Mdax's post.
Getting GUE trained doesn't solve the issue. There will always be card collectors who don't want a thorough class and high standards. We need to eliminate poorly taught classes.
We know the obvious, no one will stand up and say this agency is bad or this instructor is bad
False. Nobody will do it HERE because of agency bashing rules on the board, and apparent lack of balls.