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Wow. I guess I could use the same logic to assert that you only think you can do a proper and efficient flutter kick, but you really can't.Show us a video and I might believe you. Many think they can when they can't. If it's not the most relaxing and efficient kick, then you're probably doing it wrong.
Why the emphasis on thrust over control? It's not enough for a kick to just give you thrust: you have to be able to control your position in the water column. There's no need to race though your dive: stop and take time to look at the critters. You'll actually see more if you do!The frog kick can be fairly efficient for trust production.
A necessary component of control is authority; in this case that is thrust.Why the emphasis on thrust over control?
That's an oversimplification, the same as if I said that a frog kick can only push you forward. There are many different ways to vector forces, and just because someone is fluttering forward or dolphin kicking forward, doesn't mean they can stop and spin about with another technique, even with the coveted helicopter technique if that's the preference.Flutter kicking can only push you forward and that's not my definition of control.
Well, I know I don't need to be 3 or 4 feet off the bottom to flutter or dolphin kick. I can do either quite effectively less than a foot off the bottom. If it is silty, I can do a reverse dolphin kick. It is efficient and still more powerful than a frog kick. I can go slow if I want, but I still have the ability to make well over a knot if I want or need to without creating disturbances on the bottom. I'm all for using cover from current to make things easier, but there are a lot of times when I don't want to bury my nose in the sand. I want to get up off the bottom where I can look around. I don't really like the idea of having to modify what I'm going to do because what I want to do is just too hard. If you have true control, you can go where you want. That's why the authority is important. Without it, you can't control the dive. It's why I don't really like drift diving. Drift diving is an uncontrolled dive, with the only option being to go with the flow. I know that a lot of people like to drift dive, but I think that's because it is a way for them to finally have the ability to go fast for a change without working hard to do it. That speed can be fun, but I think it's even better when it's controlled.Now let's talk about current. Most flutter kickers have to be at least three feet above the bottom and even more if it's silty. With a gentle frog kick, I can take cover behind those coral heads without kicking the crap and silting out the place. While you're forced to fight the current hanging high and waste air doing so, I'm hunkered down low checking out the blennies and morays. It's no wonder you have to constantly fight current and I don't. I bet my air lasts longer too.
An interesting twist: Have them build the rock tower 100 meters from the supply of rocks and see what happens. Personally, I'd use a flutter or dolphin kick in transit and only use the frog, and helicopter like techniques when I'm trying to not move very much.Here's an exercise my students now have to accomplish: Rock Jenga. Pick a spot, stop and build yourself a rock tower. It takes effort and skill to stay in one place. Most pass over the pile, drop a rock, turn and repeat. I want my students to be able to stop and keep their position in front of their masterpiece. We keep at it until they can do this reasonably well. Here's a hint: you can't do this with a flutter kick.
You would be surprised at the results. The frog kicker would last far longer than the flutter kicker. But the point is, while the frog kicker could do either task, the flutter kicker could only do the one you suggested. There is no fine control with flutter kicking.An interesting twist