Water vapor pressure is subtracted from the inspired gas before multiplying by the fraction of N2 and He. As such, it decreases the initial inert gas loading and impacts the gradient for on/off gassing. It's a small effect but trivial to implement.
Edit: forgot to mention it's constant.It's not a gas, so it doesn't compress; in other words, is not depth dependent. [Edit2: upon further thought, I'm not sure why it's treated as a constant and independent of depth.] An argument could be made that a CCR should have a higher/variable value, but the models don't care about humidity either. At some point the answers are not significantly affected.
Edit 3: looking at the NDL time for a 60 ft dive (GF x/85), it's 44 mins when vapor pressure is included and 38 mins when not. More of a difference than I initially thought.
Edit: forgot to mention it's constant.
Edit 3: looking at the NDL time for a 60 ft dive (GF x/85), it's 44 mins when vapor pressure is included and 38 mins when not. More of a difference than I initially thought.