Lost Yooper
Guest
Technical diving requires a certain degree of discipline for certain. However, the way we try to decompress (as tought by Irvine et al) is to offgass the most efficiently and thoroughly as possible. Sometimes this means we won't get out of the water as fast as an air diver using Navy tables or a computer. However, we will be better offgassed and feel mucho better than they will.
That said, the way we dive actually has a considerable amount of "fudge" built in for emergency contingencies (ie. if we had to surface prematurely). By incorporating deep stops, slow ascents, and the right deco mixes, we stand a better chance of avoiding serious DCS (if any) than a "technical" deep air diver who doesn't know what he's doing.
Technical diving (even as we do it) isn't really complicated. There's a few rules that you must follow to survive, and a few more to come out feeling like a million bucks. Just like OW diving, if you break the key rules, you will die or get bent. As for cave diving, those guys are just plain lunatics . However, they too have their rules which can't be broken with contingency plans.
Wienke is one of a few who seems to know what's going on as far as deco mechanics. He coordinated a great deal of his research with Irvine and those other nutt cases to get where he is now. VPM and RGBM are great advances in deco programs.
Mike
That said, the way we dive actually has a considerable amount of "fudge" built in for emergency contingencies (ie. if we had to surface prematurely). By incorporating deep stops, slow ascents, and the right deco mixes, we stand a better chance of avoiding serious DCS (if any) than a "technical" deep air diver who doesn't know what he's doing.
Technical diving (even as we do it) isn't really complicated. There's a few rules that you must follow to survive, and a few more to come out feeling like a million bucks. Just like OW diving, if you break the key rules, you will die or get bent. As for cave diving, those guys are just plain lunatics . However, they too have their rules which can't be broken with contingency plans.
Wienke is one of a few who seems to know what's going on as far as deco mechanics. He coordinated a great deal of his research with Irvine and those other nutt cases to get where he is now. VPM and RGBM are great advances in deco programs.
Mike