@oya - I'm trying to understand how you would use such a rule in a cave scenario. Looking at an equivalent "rule" for GF x/80 on EAN32 (i.e., where I have data), I get a Rule of 116 (which is the minimum sum of various NDL times + depth).
So, I'm looking back at one of my dives, and I'm 20 mins in with Davg = 52 ft. As I understand what you're relating, that means I have a turn time of (116-52)/2 = 32 mins. Cool, so I have a bit longer. I do the math again at 24 mins/58 ft avg, yielding turn at 29 mins, so a bit longer. I do the math again at 28 mins/63 ft avg for a turn time of 27 mins. Crap, I'm past the turn time, so I believe you are saying the deco won't clear on the way out.
Am I understanding your logic correctly? Do you really do this math repeatedly as you go along? (or some variant, like 2*T+Davg < 116, since it's probably easier to add)
Meanwhile, my computer says I have another 5 minutes of NDL at that same point. On this particular dive, I turned at 30 mins/65 ft avg (NDL=3 min left), which is way past the Rule-based turn time at that point (116-65)/2 = 26 minutes. And yet, the deco cleared on the way out.
I know the Rule of XX works for a square profile/max depth and is always conservative. However, in a cave scenario when average depth is used, if it ALWAYS resulted in a conservative indicator (as in this example), that would be very interesting.
(This is similar to how I understand that Ratio Deco was developed -- noticing patterns for which conservative rules of thumb could be easily memorized. However, as is seen with RD, there are limits to the applicability of a given pattern, so I'm wondering just where a Rule Of XX/Cave breaks down.)