We routinely do scooter runs of 1 to 1.3 miles out here on the MoCal coast.
So, to set the stage, you'll need some Google Earth data. First,
download the Point Lobos Overlay.
Then, to place over this, here are typical dives for us:
Twin Peaks circuit (1.1 miles,
Google Earth path)
Montana (1.3 miles,
Google Earth Path)
For those that just want a summary without getting a headache from thinking:
- Typically we do these dives with Cuda 650's or bigger, like a Magnus or a Cuda Fury. The 650 is the lower range of what's acceptable, as is a UV-26.
- You'll need to tow a scooter if you're diving a Sierra, Gavin short or UV-18.
Warning! Nerd content ahead.
Planning
The first part is determining if your scooter has the range to execute the dive. To do this you'll need to know:
- Your true underwater speed
- Your true capacity (either in Watt/hours, or, minutes of burn)
Underwater speed
We have pestered a lot of divers, asking if we can add a data recorder to their scooter while they go on a dive. After several years of data harvesting, one thing is clear:
Scooter drivers universally overestimate their underwater speed.
As a number, we find that technical divers - doubles & stages - typically run 135 fpm on a Cuda in gear 3. If on a Gavin, 120 fpm. (These numbers are generated from our surveyed track)
The reasons for this over-estimation are varied, ranging from a long history of manufacturers overstating performance, to a certain machisimo - but, the results are the same. Divers are always slower than they think they are.
From there, if you know burn time or Watt-hours, it's simple math to produce anticipated range. This tells you if your scooter has the legs to do the mission.
Reserve
We've done a lot of testing involving instrumented scooters on our track, in a towing situation. The results were surprising and not what we'd expected.
Intuitively, we expected that towing a diver would double the drag. The numbers do not support this; it is actually 2.2 times the drag. In hindsight, we saw from video that most divers end up with mismatched buoyancy as they are towed, due to a lack of visibility by diver #2. This subtly drags the pair into a position that presents greater surface area.
The real speed results (on a Cuda 650 @ gear 3) are 83.7 fpm when towing with doubles and stages.
It
is possible to click up the gears on a Cuda or Magnus to maintain velocity. This costs in Watts, though. We needed to click up to gear 6 to 7 to maintain velocity. This took power consumption from 321 Watts (gear 3) to 709 Watts.
So, in a towing situation, you have two choices:
- Keep the scooter at the same "gear". You will go slower, which means more time, which in turn increases the battery draw over the same distance.
- Go faster. This increases battery draw over the same distance and time.
After trying stuff out on the track, we found using 0.8 to generate a safe range with a reserve was inadequate. You would be forced to swim ~ 1/4 of your return distance.
If you examine the typical rule of thirds as it applies to battery power, here you'll see that by accepting the slower towing speed, the scooter
will complete the run. However, your gas burn will be ~40% greater over the towing distance - because of the slower speed - which will eat up quite a bit of your rock bottom reserve. Thus, you are vulnerable to cascading failures, and need to plan for additional (bottom or deco) gas.
Conversely, if you have a scooter that has gears, such as a Cuda or Magnus, you can go faster. If you follow the rule of thirds, though, your scooter will die 10% of the return distance away from the exit and make you swim. Dang.
Planning Summary
What we do...you're free to make your own decisions...
We look at the scooters in our team, and:
A) There are (any) single-speed scooters on the team: Plan the battery at thirds, and add 25% to rock bottom and deco gas.
B) All the scooters are variable speed: Plan the battery for a reserve of 1/(team). For example, if you had 2 divers in your team, you'd reserve half the battery ( 1/2 ) for towing. This means you'd plan for an out-distance of 1/4, and a return distance of 1/4.
C) If you scooters don't have the legs to perform (A) or (B), tow a scooter to make up the "missing distance".
Hope this helps. It's all based on the observed numbers we saw on the track.
All the best, James