Hi all,
I have a problem when shooting coral that is not evenly spread in front of me at the same distance. I know it's very obvious but the close objects are bright and colorful and what's in the distance is dark and grey (see examples below).
I happens a lot when wall diving, unless you position yourself right in front of the wall.
Is there a way to attenuate this with flash positioning / editing or is it just the way it is? There are rare cases (see last picture in my post) where I find the effect okay, because it makes one distinct bloc/object stand out.
Any tip is welcomed
Thanks!
I have a problem when shooting coral that is not evenly spread in front of me at the same distance. I know it's very obvious but the close objects are bright and colorful and what's in the distance is dark and grey (see examples below).
I happens a lot when wall diving, unless you position yourself right in front of the wall.
Is there a way to attenuate this with flash positioning / editing or is it just the way it is? There are rare cases (see last picture in my post) where I find the effect okay, because it makes one distinct bloc/object stand out.
Any tip is welcomed

Thanks!