Charlie99
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Another trick is to use the luminosity blending mode to apply the sharpening. This helps to reduce any rainbow effects on the edges.
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Thanks for the informative tutorial, but I don't understand the bit about threshold values.Scubatooth:Threshold: 1-5 but most of the time never more then 3, 5 is a rare exception usually used for saving a image that i really want that i goofed on
sorry for this being a little hurried(and probable Typo's) but i wrote this very quickly before i have to go to work and i will try to clean it up if its not clear to anybody.
Just do sharpening like you usually do, then change the layer blending mode. This technique is one of the many useful ones that are in Scott Kelby's books.justleesa:uh! rainbow edges! get that when shooting MWB! thanks....now where can I find that in my PSE?
Charlie99:Thanks for the informative tutorial, but I don't understand the bit about threshold values.
I tend to use fairly high threshold values in order to keep from adding noise to blank areas such as open water. Higher numbers reduce the sharpening effect (or more accurately, further limits the pixels to which sharpening is applied).
Not really. My understanding is pretty much the reverse of you what you describe.Scubatooth:charlie
easiest way to explain this. open a image and just roll your mouse over the image and look in the upper right hand corner in PS 7or CS and look at the RGB numbers of the individual pixels these are the numbers that the threshold is looking for. example say you have a threshold set 2 and you have some pixels in the image that are (just for this example )127,127,127 125,127,127 and 127, 159, 250. well in this case the first two sets of pixels would be sharpened and the third set wont because its to far off from the other pixels that are nearby. threshold sharpening is for adjoining pixels for the effect.
does this clear things up ?