If there are more than one team, then the first team has to wait for all the other teams to join them before they unclip from the tether/anchor. With an SMB, there is no waiting. Once you're off the wreck, your team pops at least one and you just hang together. We've often each popped a sausage because it's so much easier to control your depth that way. Also, if you're on the wrong end of the wreck when you finish, you don't have to work your way to the bar.More than one team? In the scenario that I mentioned, there’s no safety diver team(s). The bar is more a safety stop bar than a deco bar.
Don't get me wrong: if it works for you, by all means, use it. I'm just trying to understand the problems it addresses and how it's a better solution than what I currently do.